In that game, it was known that these guns were capable of easily killing Batman with one shot, which far exceeded the power shown by the other guns in the game. The guns also came into play for Deadshot and Captain Boomerang's rivalry to see who was the better marksman, and it also appeared to have multiple firing mode switch included a retractable, grapple hook-like projectile that he used to pierce the skull of guard hiding behind cover at Arkham Asylum.ĭeadshot was hired by Hugo Strange to kill Batman, Bruce Wayne, Jack Ryder, and three Political Prisoners in Arkham City, but failed and was arrested by Commissioner Gordon. However, he ignored this order and grabbed a case of high velocity rounds instead. Deadshot was instructed by Amanda Waller to use rubber bullets to prevent casualties. They were dismantled by Batman shortly after Deadshot was defeated by him.ĭeadshot was reunited again with his Wrist-Mounted Guns in Penguin's Armory after being he was recruited to the Suicide Squad. However, they seemed to have a higher rate of fire than before (this could have been done to help him hit his target due to the fact that his arms may still have been healing from being broken by Batman or it was just an alternative shooting mode). As shown in the confrontation, they had a laser sight that allowed them to see around corners or bounce shots off of walls, as per Deadshot's own tendencies.ĭeadshot managed to retrieve his Wrist-Mounted Guns before his confrontation with Batman at Blackgate Prison. Deadshot used his Wrist-Mounted Guns against the Caped Crusader, but they were seemingly broken along with his arms. Instead, he gathered a group of thugs and a hostage, and waited for Batman to arrive at the Gotham Merchant's Bank. Deadshot, unlike the other eight assassins that were hired to assassinate the Dark Knight, didn't hunt Batman and take him head on.
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